VTC Autodesk Revit Architecture 2010 DVD



VTC Autodesk Revit Architecture 2010 DVD | 940 MB
Release Date: 2009-09-17


Autodesk® Revit® Architecture 2010 is a building design and documentation system that works the way Architects and Designers think. With Revit Architecture, Architects and Designers can get back to what they love, designing buildings, without their software getting in the way. Users can work in any view that makes sense, quickly and easily making changes to major design elements as they go. Easy visualization with on-the-fly 3D views and instant shadows means less waiting. You can even make late-stage changes without worrying about coordinating your plans, schedules, and construction documents. This intuitive course is a collection of step-by-step "follow-along" lessons that will teach all users how to get the most from Revit Architecture. Work Files are included. To begin learning today, simply click on the Autodesk Revit Architecture 2010 movie links.

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VTC MCSE Video Tutorials




Get in-depth training and practice with the skills measured by the core exams for MCSE certification for Windows Server 2003-all in one bundle! Covering Exams 70-290, 70-291, 70-293, and 70-294, these tutorials provide in-depth, self-paced training, and exam tips from exam-certified authors. The tutorials provide real-world scenarios, case study examples, and troubleshooting skills you can apply to the job.

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Digital Tutors: Sculpting Caricatures in ZBrush 3



Oklahoma City, OK – Digital-Tutors, a Pixologic Authorized Training Provider and leader in video-based training, today announced the availability of ‘Sculpting Caricatures in ZBrush 3′ – the latest release in a growing library of interactive training for emerging digital artists using ZBrush 3.1, the award-winning integrated modeling, texturing, and illustration environment developed by Pixologic�. ‘Sculpting Caricatures in ZBrush 3′ provides over six hours of project-based training for modelers, sculptors, and illustrators learning an artist-friendly workflow to creating 3D caricature designs, creative techniques to exaggerating key characteristics, and the principles of capturing believable likenesses of subjects.

“‘Sculpting Caricatures in ZBrush 3′ allows artists to dig deep into the art of building and illustrating caricatures,” said Justin Marshall, Lead Modeling Instructor at Digital-Tutors. “In this newest release, we analyze the prominent characteristics of famous actress, Cameron Diaz, and go into building the geometry and sculpting an exaggerated likeness of her. We then delve into painting and texturing techniques and 2D illustration methods to create a final image,” added Marshall.
Sculpting Caricatures in ZBrush 3
Popular highlights from ‘Sculpting Caricatures in ZBrush 3′ include: exaggerating key features, working with SubTool Master, posing models with Transpose Master, merging SubTools, creating clothing using topology, redrawing facial topology, blocking out geometry with ZSpheres, creating adaptive skins, projecting detail into adaptive skins, extracting geometry to create accessories, creating layered compositions, painting with depth, painting over composition, sculpting facial features, changing ZSphere resolution, working from reference art, building teeth and eyes from primitives, appending SubTools, painting hair, and baking and merging layers.
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